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Marine Watch

Minimal cross platform application for tracking whale sightings.

Marine Watch

Very Good Ventures

Developed with πŸ’™

style: very good analysis License: MIT

A Very Good Flutter Project.

If you're interested in marine life sightings such as whales, dolphins and seals then this is the app for you!

Generated by the Very Good CLI πŸ€–


Getting Started πŸš€

This project contains 3 flavors:

  • development
  • staging
  • production

To run the desired flavor either use the launch configuration in VSCode/Android Studio or use the following commands:

# Development
$ flutter run --flavor development --target lib/main_development.dart

# Staging
$ flutter run --flavor staging --target lib/main_staging.dart

# Production
$ flutter run --flavor production --target lib/main_production.dart

*Marine Watch works on iOS, Android, and Web.


Running Tests πŸ§ͺ

To run all unit and widget tests use the following command:

$ flutter test --coverage --test-randomize-ordering-seed random

To view the generated coverage report you can use lcov.

# Generate Coverage Report
$ genhtml coverage/lcov.info -o coverage/

# Open Coverage Report
$ open coverage/index.html

Adding maps to the application

In order for the app to fully function, follow the steps on google_maps_flutter. After obtaining the key:

  1. On android, save the key in strings.xml (create one if it is non-existant) inside a variable map_key

  2. On IOS inside the Runner directory create a Constants.swift file, inside it create a class Constants and a static var mapKey which contains the key you obtained

Working with Translations 🌐

This project relies on flutter_localizations and follows the official internationalization guide for Flutter.

Adding Strings

  1. To add a new localizable string, open the app_en.arb file at lib/l10n/arb/app_en.arb.
{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    }
}
  1. Then add a new key/value and description
{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    },
    "helloWorld": "Hello World",
    "@helloWorld": {
        "description": "Hello World Text"
    }
}
  1. Use the new string
import 'package:marine_watch/l10n/l10n.dart';

@override
Widget build(BuildContext context) {
  final l10n = context.l10n;
  return Text(l10n.helloWorld);
}

Adding Supported Locales

Update the CFBundleLocalizations array in the Info.plist at ios/Runner/Info.plist to include the new locale.

    ...

    <key>CFBundleLocalizations</key>
	<array>
		<string>en</string>
		<string>es</string>
	</array>

    ...

Adding Translations

  1. For each supported locale, add a new ARB file in lib/l10n/arb.
β”œβ”€β”€ l10n
β”‚   β”œβ”€β”€ arb
β”‚   β”‚   β”œβ”€β”€ app_en.arb
β”‚   β”‚   └── app_es.arb
  1. Add the translated strings to each .arb file:

app_en.arb

{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    }
}

app_es.arb

{
    "@@locale": "es",
    "counterAppBarTitle": "Contador",
    "@counterAppBarTitle": {
        "description": "Texto mostrado en la AppBar de la pΓ‘gina del contador"
    }
}